The Difference Between Wired & Wireless Headphones

This article is posted by the faithful consent of earphone.co.uk, which is the original blog. please get permission from that blog before reposting this short article.

headphonesHello and welcome to a brand new series of advice to those earphones questions. Ever desired to know about something headset, earpiece or receiver related? Now’s your chance. Due to the large amount of questions we’re so regularly asked, you’ll find we’ve reached into our mailbox and chosen the 9 most
pertinent (and most often submitted) inquiries. Enjoy.

Oh, by the way, if your question is not below, then simply mail us an communication and check back in a few… you may find it featured within the later series. Thanks.

The Discrepancy Between Wired & Wireless Earphones

Consider the number of gadgets and gizmos you will have in operation in your house, right now.

As I type this, I am obviously using my computer (a trusty aged eMac that I bought in 2005), the washing machine is bringing its second cycle to a end and my girlfriend is concurrently doing the ironing, viewing a DVD and checking her Facebook with compulsive regularity just in case anything interesting occurs.

Were both coupled to the Internet (despite being a whole room apart) and shes watching her film via a DVD player that is linked to a surround sound system which is consequently connected to that TV. My intention? It is my opinion we have now enough cables in the modern world to last us eight billion lifetimes. That is far too many. Wireless technology may be the way forward, you just see if it is not.

They have to be.

At this speed, if we did not have wireless technology, wed all have to be cyborgs with the next ten years, just to make space for all the cables, that is how disorderly and out of control cables can be.

Because you have no doubt surmised by now, wireless earphones are simply this, headphones without cables, headsets sans cables, headsets sin cables. That, being entirely honest, is the main difference, but scientifically, there are two other discrepancies.

Wireless headsets usually work via a transmitter that connects to your player. They are companionable with just about everything, but its worth checking out that the device will support the headsets before you get them. Just in case.

Wireless headphones are predominantly used in 3 areas, these are:

1) Sports: The advantages of not having wires tangling around you whilst jogging, exercising or weight lifting are obvious. Even if youre serious about music and equally serious about your sporting activities, you really want wireless headphones.
2) Games: Being able to speak with other gamers whilst on line is increasingly more in demand nowadays, again, you do not want to accidentally rip out the cable in the center of the fantastically verbose and overtly scatological, multi lingual stream of abuse that took you hours to track down on Google Translate, do you? No, I did not think so. Today, most gamers prefer to go wireless.

3) Phone Calls: Mobile phone calls are an additional section where it really pays to go wireless. Bluetooth earphones are a large hit with commuters, corporation people and every day clients alike.
Though technically different, wireless headsets are well-matched with most stereos, pcs and mp3 music players. The main divergence, as we said, may be the lack of a wire. You wont be making much of an development when it comes to noise quality, but you will be making your first down payment to a wire free prospect.

Advertisements

worst toy of 2013 is the ipotty

audioArticle of the Day………ok so i haven’t got an article seven days a week, but if i get a chance I’ll post posts I find interesting. Lucky enough here’s one of those articles that I read and needed to share. If you enjoy it as much as me, please add one of those special social media likes, you know the one which tells everyone you enjoyed something, rather than you sat on your arse and watched Television!

The Campaign for a Commercial-Free Childhood (CCFC) has officially selected the ‘iPotty’ (from CTA Digital) as the worst toy of 2013.

In case you’re wondering, the iPotty consists of a basic potty setup, but with the added innovation of a stand for holding an iPad (apparently an aid to toilet training). I’m also assuming that there is an app. There’s always an app.

Once the infant is placed on the potty, the iPad can be rotated 360 degrees around the seat on its stand, meaning that the device can be switched between vertical and horizontal views. The iPotty even has a protective touchscreen for use in case of…Well, you get the idea.

However, that’s not all. You’d think it would be, but it isn’t. The iPotty also has a clip-on cover that converts it into a regular seat, so your child can enjoy a quiet, insular, sedentary activity in the exact same place they just took a dump.

The CCFC’s TOADY (Toys Oppressive and Destructive to Young children) award, a dubious honour that the group bestows upon the worst toy released over a 12-month period, is a rather damning indictment of the iPotty’s usefulness.

Despite being described by its manufacturers as a “comfortable and fun place to learn to use the potty”, the CCFC’s Michelle Salcedo said that, “Children should be aware of the cues in their bodies as they learn. This toy takes this social/emotional focus out of the process and substitutes the hypnotism of a screen,” CCFC voter Alex Reynard added that the iPotty, “not only reinforces unhealthy overuse of digital media, it’s aimed at toddlers. We should NOT be giving them the message that you shouldn’t even take your eyes off a screen long enough to pee.”

He’s got a point.

According to the CCFC, potty training ought to be a time of positive interaction between child and parents. Sigmund Freud also famously suggested that potty training is a vitally important time for the development of a child’s psychology.

The iPotty is available online for about £30, but the iPad itself will need to be sourced separately (they start at about £400, so I’d suggest instructing your child to read a book instead, like the rest of us do).

Evidently, a parent did not design this device, as any parent knows that it is hard enough to get your child to focus on the task at hand in the first place, without throwing a few levels of ‘Angry Birds’ into the mix as well.

Amazingly, were CTA Digital to have marketed this product to a certain variety of adult, I personally believe that it would have been very popular indeed.

Anyway, that’s all from me this year!